Early Bird Final Submission

Hello !

All the textures you see in this render are made with Substance Painter / Substance Designer, or both. For some textures i started from scratch and for some used Substance Source materials and modified them to my liking. Unwrapping, exporting, importing, going back and forth from 3ds Max to Substance for every object just brings tons of workload (I’m not blaming the software, it is awesome and still pretty much the only way to achieve what i wanted). In the end, the raw render was kind of far from what i expected. So this is where i gave up. Having a full-time job, i realised i just can’t go back and do all the texturing again.

Still, i wanted to finish at least this one scene for my previous efforts. It is very simple : Hdri overcast lighting with a few other lights, 2-leveled environment fog, and a little post production work.

Anyways, thank you for the challenge and i wish good luck to everyone participating.

Final Images

Hey everybody, I’ve just finished up putting together my PDF to turn in, so here are the final images I created! My main goal was to put together a story line that ties the three images together. I needed the images to have more than just the building in common in order for there to be a story, so I photographed the same girl and used her as the main character for each different view. We follow her on a day spent at the library, from waiting for the doors to open, to walking home after a rainstorm. I’m really happy with the way each image turned out, and I learned a few new tricks throughout the process!