Fashion shopping mall
Department store Selling a lot of clothes. And full of people who come to buy.
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See Entries & Join! About ConvertedDepartment store Selling a lot of clothes. And full of people who come to buy.
Inspired by the pose, of the characters of Anima2.5, I wanted to use only the native characters of the software.
The concept was to make the atmosphere created by the characters, giving less importance to the environment.
I used a lot of post production to give the definitive effect.
What we intended to present are the atmosphere of the tourist attractions
and different type of foreigners who visited the area. We illustrated the
complicated arrangement of the electric wire. We also established 7-11 at the
corner of the street in order to represent the element of the usual Thai street.
Furthermore, we demonstrated the advertisements which overlay to each other because
we decided to present unwell planned function of the street. The layout of the bar seating is
often located both inside and outside the bar which make customers be able to fully experience
the mood of the street.
We were using the Anima as the component of our work. The program is easily control
and flexible for usage. However, we decided to illustrate the emotional and behavior
of the people in Bangkok, so we gathered the human model from Axyz, human Alloy and render people
as the main tools for creating the people’s behavior.
We used 3dmax2014 with the corona renderer plug in.
Thank you Ronen and Axyz
สิ่งที่ฉันอยากจะสื่อออกมา
อยากให้เห็นถึงความหลากหลายของกรุงเทพ นักท่องเที่ยวจากทุกมุมโลก
ความวุ่นเหยิงของสายไฟฟ้า 7-11 อยู่ทั่วๆไป ความไร้ระเบียบของป้ายโฆษณา
การตั้งโต๊ะเก้าอี้ ที่ยื่นออกมาด้านนอกร้าน ผู้คนสนุกสนาน
ฉันใช้ Anima อย่างสนุกและควบคุมได้ง่าย แต่ฉันอยากได้คนที่หลากหลาย
เพราะต้องการแสดงความเป็นกรุงเทพ ฉันเลยใช้คนทั้ง Anima,Axyz,human alloy,
render peoples เพื่อความหลากหลาย
โปรแกรมที่ใช้ 3Dmax2014 และ Corona renderer
ขอบคุณ Pruk ที่ทำโมเดลสวยๆอย่างยอดเยี่ยม
ขอบคุณ Aun ที่หาข้อมูลเจ๋งๆ
ขอบคุณ Jame สำหรับโมเดลตึกไกลๆ
ขอบคุณ พี่หนุ่ม
ขอบคุณทีม OB1 ทุกคน
ขอบคุณทุกคนที่ติดตามครับ
These is my final image, I used 3dmax, Corona and Photoshop. I had lots of fun playing with anima and making these images. Hope you guys like it! 🙂
Good luck to everybody!
Final Entry : This scene shows an important mass of people /passengers occupying the main hall of an airport . There is a lot to narrate in such space : different attitudes and interactions of the crowd are seen and takes
shape and place while seating, waiting in a queue , hustling to take the flight in time , going upward /or downward with escalators ,shopping …
I often use sketchup for modeling process combined with blender for lighting and rendering(cycles) , for post production I used photoshop and Raw therapee.
Anima is a great piece of software , it gives a human values and atmosphere to the architectural space ( it animates the context adding interactions of the people each others and with the space ) .
I connect Anima with blender manually ; with the process of importing an .dae in blender each time that I prepare a wave of crowd/people,just a suggestion for anima team “Blender worth a good importer plugin such as 3dsmax ”
To finish , this competition was a great opportunity for me to use in depth anima , hope you like my entry and good luck for all the entrants 🙂
It was great pleasure to take part in this challange and show to you probably most complicated scene i’ve ever created. During this competition i’ve found Anima to be extremly useful and easy to use tool.
In my daily work i make big aerial scenes very often and it requires a lot of time and effort to populate it. This particular scene contains about 5 thosand people in it, and Anima made whole process very simple and fun.