Istiklal Street Final Entry

Here is my final image.
When I decided about my concept I knew it would turn into creating the street from scratch even though lots of things to be done but I couldn’t keep myself away from doing it 🙂
I tried to reflect my imagination as much as I can due having a tough schedule these days.
Anyhow it was really enjoying to work on it.
Good luck all!

Parallel worlds

The initial idea of the project is to show two parallel worlds, which work in the same space-time but are independent.

These two universes have in common the architecture in its general shapes, but the great difference lies in the tones and colors that the people of each world used to build. On the one hand, we have materials in tones and textures conventional, something to which we are accustomed. In the other world, we can see that its inhabitants are much more of the color: Bricks are multi-tone, the street is a mixture of colorful elements and every material used is full of color. All this mixture makes this universe something completely different from what we have the concept of “conventional”. This is how this game of differences between the two universes is made. If for one its conventional material is a black brick for the alternate universe its conventional material will be bricks with all the colors that exist. This mixture makes the image seem uncomfortable in some cases, managing to catch the attention of the observer.

I wanted to draw attention to what we considered “normal” and “aesthetic” opening an endless possibility for expression, without defining parameters of good or bad.

In order to show the concept, the image is mirrored to represent the parallel universes as a kaleidoscope effect. At this point, I decided that people should wear different clothes to keep the game between the two worlds. Thanks to the software ANIMA LITE it was very simple to vary the textures of each of the characters, making each character in the two universes in the same space-time but in different combinations of colors.

Finally, when deciding the format of the image opts for a fairly wide relationship. Each universe has a 2:1 image ratio resulting in a large 4:1 image, presented as a history board, for the observer to play to find the differences between the two worlds.

It was a challenge to make this proposal, I hope you like it. Thank you!

BBQ Nights.

Hope I’m in time.
This was an excellent competition. Though animas view port was not so friendly, the use of the product is excellent! I mean such quick crowd generation?! and such light models with good textures. I would like to see more texture control and quality for closer shots. But superb experience with Anima!
All the best!
Kudos!
Mustafa Husainy.

after a long day

I could finish my basc concept, what came from my daily routine. After finished the work at the office go to home. The city is full of people from work and so on. After a long hot day at the office, the rain refresh the early evening.
In the picture I made, I tried to catch the moment, when you get of the tram, and realize the surroundings,the rain starts, other people also get of and you can smell the freash air and the rain in the city.