Dearly Beloved Final Entry
Here is MY Final Entry
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These are my final images. I would like to thank Tomorrow and Ronen for this opportunity. It is always fun to participate of this challenge. I hope you enjoy them!
Hey Ronen I just wished the Pdfs could be heavier than 10 Mb 😉
Hi guys this is my final images!
Thanks a lot
Domenico
We live in a temporary world, everything is threatened to change and be replaced. As humans, we are in need of stability which is why we keep looking for a place that will remain.
I believe that the Stockholm Public Library is one exemple of these places that shall remain. A landmark that will be ultimately recognized by the observer no matter how many years have passed.
In this image I capture this building in a far away future, where the whole surrounding have been replaced by high uncharacteristic skyscrapers. Although the library appears to have been renovated in an effort to merge it with the nearby style, its uniqueness is obvious.
On a cold winter morning, people run along the frozen river, on their way to the library, seeking shelther from the upcoming storm.Their eyes only seek the library and their souls seek the books inside. Those books are timeless, they are the key of the building’s immortality. There is no time for books, as they are a concrete representation of time passed. Therefore, there is no time for a library, it is everlasting. It is a place that remains.
Hello !
All the textures you see in this render are made with Substance Painter / Substance Designer, or both. For some textures i started from scratch and for some used Substance Source materials and modified them to my liking. Unwrapping, exporting, importing, going back and forth from 3ds Max to Substance for every object just brings tons of workload (I’m not blaming the software, it is awesome and still pretty much the only way to achieve what i wanted). In the end, the raw render was kind of far from what i expected. So this is where i gave up. Having a full-time job, i realised i just can’t go back and do all the texturing again.
Still, i wanted to finish at least this one scene for my previous efforts. It is very simple : Hdri overcast lighting with a few other lights, 2-leveled environment fog, and a little post production work.
Anyways, thank you for the challenge and i wish good luck to everyone participating.
This is my final entry, it was a fun new experience that I really enjoyed. A big thank you for Tomorrow and Ronen for giving us the opportunity to work on such challenges.