Hi, Stranger!

First sign in or Create a Passport

Submitting for a challenge?

Sweet! but first, you need to sign in or Create a Passport

Create a Passport

Less than a minute and you're all set. Existing user? Sign in.

Hi, There!

Welcome to your new passport page.

Paweł Pęcherzewski


3
Posts

0
Mentioned

0
Followers

0
Following

0
Challenges

0
Awards

My Top Software

Blender
Cycles
Lightroom
Photoshop

Classical Bedroom

June 7, 2019 / in Blender, Cycles, Lightroom / by Paweł Pęcherzewski

In the world of minimalism, it's good to clear your mind doing something different.

Read more

Classical Interior

June 7, 2019 / in Blender, Cycles, Lightroom / by Paweł Pęcherzewski

A little experiment with classical style done to practice lighting, shading and composition.

Read more

Doña Oliva Apartment

June 7, 2019 / in Blender, Cycles, Photoshop / by Paweł Pęcherzewski

My first "big" commercial project. I was responsible for designing an apartment at a reasonable price with a contemporary feel to it.

Read more

Classical Bedroom

Paweł Pęcherzewski

June 7, 2019 / in Blender, Cycles, Lightroom / by Paweł Pęcherzewski

In the world of minimalism, it’s good to clear your mind doing something different. But white is boring, and so is black hence green walls accompanied by foliage both on the outside and the inside.

Studio:
Personal/Commissioned: Personal Project
Location: Warsaw

Classical Interior

Paweł Pęcherzewski

June 7, 2019 / in Blender, Cycles, Lightroom / by Paweł Pęcherzewski

A little experiment with classical style done to practice lighting, shading and composition.

Studio:
Personal/Commissioned: Personal Project
Location: Warsaw

Doña Oliva Apartment

Paweł Pęcherzewski

June 7, 2019 / in Blender, Cycles, Photoshop / by Paweł Pęcherzewski

My first “big” commercial project. I was responsible for designing an apartment at a reasonable price with a contemporary feel to it. It was quite an interesting experience to work on a project where I had to stick to the requirements of my client and limit almost all my ideas. I had to keep it relatively low cost and minimalistic which meant that I couldn’t even use different wall colors, had to stick to tiles on the floor etc.

When it comes to the technical aspect of the project, I mainly used an HDRI for lighting. To reduce render times I also used ambient occlusion. Render times varied from 3-4 hours.

Studio:
Personal/Commissioned: Commissioned Project
Location: San Cristóbal

End of content

No more pages to load