Making of Quinta da Comporta

I’m always fascinated with recreations of built projects, but even more so with proper integration of 2d people cut-outs into renders. I’m not good at it as I want to be and I’m sure many of you seek more information about how to do this better. I’ve invited Jaime Moreno to share his insight about this topic, seeing his journey with it on the blog’s Facebook Group. Enjoy this Making of Quinta da Comporta.

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Globe Plants Bundle 18 Released

Globe Plants released bundle 18 with a focus on Ornamental Grass. It includes 15 common ornamental kinds of grass for gardens and general landscaping purposes with 108 unique models that come with many forms that can be used for many of your scenes.

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Making of A45 Cabin

Radosław Kielak, from PICTURA studio, shared the A45 Cabin project on the blog’s Facebook Group and I’m very happy to introduce his Making of A45 Cabin here! Lots of good stuff going on here with Cinema 4d and Corona Renderer as the main tools of the trade. Enjoy.

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Customizing Textures for ‘Post-Digital’ Visualizations

Working in architecture over the years, Ryan Canning found that he’s often unable to find the exact material he needs for an image (really!), ending up manually adjusting one in Photoshop. Fast forward one year, and he built this tool that can help with Customizing Textures for ‘Post-Digital’ Visualizations called Architextures Create after learning web development as a hobby.

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Corona Renderer 6 for 3ds Max & Cinema 4D Released!

Chaos Czech released Corona Renderer 6 for both Cinema 4D and 3ds Max, with a new sky model, new lens effects, new library materials, UvwRandomizer to avoid texture repetitions, and a new adaptive environment sampler. Many more things under the hood! Cover image by The Craft.

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Globe Plants Bundle 14 Released

Globe Plants released a second, Tropical Garden oriented bundle. It includes 15 common shrub and tree species used in Tropical garden and landscaping purpose with 91 unique models that come in many forms for you to use in your scenes.

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