Making of Simon’s House

Blender is getting more attention recently, with Lasse Rode’s Blender & Corona Renderer study as well as some great visuals are being shared by artists using it along with the Cycles render engine. Jonatan Mercado shared his painting to 3d conversion personal work called “Simon’s House” in the showcase section, and today he also shares his process of doing so. Let’s blend things up!

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Creating Detailed Sand with Forest Pack

iToo Software has released a new Forest Pack tips and tricks installment created by guest writer Mickael Riciotti, environment artist at Unit Image in Paris. Inspired by a recent article on FX Guide about creating the sand using Houdini for Pixar’s short film Piper, Mikael wanted to see if he could create a similar look with 3ds Max, V-Ray and Forest Pack Pro.

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People in Motion

People in motion add a unique and vivid atmosphere to any 3d rendered animation. However, one must get the hang of it before doing so and pulling it off nicely! Even tough we can easily get realistic high poly scanned 3D people on the market, who look pretty realistic when standing still, making them move is a tricky business. We’re so used to natural human movements that our eyes detect the slightest misplaced move in an instant. Follow Dorka Somlói from ZOA as she describes their method for this. Enjoy!

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