Comments for Ronen Bekerman - 3D Architectural Visualization & Rendering Blog http://www.ronenbekerman.com The source for sharing & learning about all aspects of 3d architectural visualization and architectural rendering. Thu, 21 Aug 2014 20:39:36 +0000 hourly 1 http://wordpress.org/?v=3.9.2 Comment on Unreal Engine 4 + ArchVIZ by Koola by RettLongmore http://www.ronenbekerman.com/unreal-engine-4-and-archviz-by-koola/#comment-17930 Thu, 21 Aug 2014 20:39:36 +0000 http://www.ronenbekerman.com/?p=26160#comment-17930 mindflux ronenbekerman
Thanks for the input guys.  I guess we will have to see how Unity 5 looks when it comes out.  I am very excited about exploring this type of work.  I did one visualization in Unity using their “Beast” Light Mapper with “ok” results.  I set it up with the “first person shooter” controls and then included a couple of “cut scenes” where it would play short movies rendered with c4d + vray.  It seems most of my clients are currently satisfied with several still shots and an occasional camera fly through but I would love to do more realtime interactive work.

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Comment on Winner Announced: PETER GUTHRIE HDRI Skies Giveaway by ronenbekerman http://www.ronenbekerman.com/peterguthrie-birthday-5-giveaway/#comment-17929 Thu, 21 Aug 2014 19:18:26 +0000 http://www.ronenbekerman.com/?p=26124#comment-17929 Ajrdn ronenbekerman Ok – check this FAQ page on Peter’s site. Maybe you are missing something. http://www.ronenbekerman.com/peterguthrie-hdri-skies-faq

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Comment on Unreal Engine 4 + ArchVIZ by Koola by mindflux http://www.ronenbekerman.com/unreal-engine-4-and-archviz-by-koola/#comment-17928 Thu, 21 Aug 2014 18:52:37 +0000 http://www.ronenbekerman.com/?p=26160#comment-17928 Importing assets to UE4 is almost as easy as it can get, simply export as FBX and import. Afterwards you will need to assign the materials using UE4′s built-in material editor – which is all physically based, by the way.

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Comment on Unreal Engine 4 + ArchVIZ by Koola by mindflux http://www.ronenbekerman.com/unreal-engine-4-and-archviz-by-koola/#comment-17927 Thu, 21 Aug 2014 18:52:37 +0000 http://www.ronenbekerman.com/?p=26160#comment-17927 Importing assets to UE4 is almost as easy as it can get, simply export as FBX and import. Afterwards you will need to assign the materials using UE4′s built-in material editor – which is all physically based, by the way.

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Comment on Unreal Engine 4 + ArchVIZ by Koola by mindflux http://www.ronenbekerman.com/unreal-engine-4-and-archviz-by-koola/#comment-17926 Thu, 21 Aug 2014 18:50:22 +0000 http://www.ronenbekerman.com/?p=26160#comment-17926 RettLongmore No, thanks to UE’s very intuitive toolset you don’t really have to possess any programming skills whatsoever to produce stuff like above. Additionally, implementing any kind of user interactivity is also pretty easy using the visual Blueprint engine.

If you’d like to test drive the engine you can subscribe for 20€ a month with a possibility to cancel your subscription at any given time – the best part is that you can still continue to use the engine after canceling, you will just miss the updates.

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Comment on Unreal Engine 4 + ArchVIZ by Koola by ronenbekerman http://www.ronenbekerman.com/unreal-engine-4-and-archviz-by-koola/#comment-17921 Thu, 21 Aug 2014 17:26:49 +0000 http://www.ronenbekerman.com/?p=26160#comment-17921 RettLongmore I can’t really comment on that at this stage, but if you look at it from the side of what’s being developed and how it looks + considering what engine is used, then UE4 seems like a good choice. I would also add to that the amount of platforms it supports and what that allows to to do with it.

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Comment on Winner Announced: PETER GUTHRIE HDRI Skies Giveaway by Ajrdn http://www.ronenbekerman.com/peterguthrie-birthday-5-giveaway/#comment-17920 Thu, 21 Aug 2014 17:09:37 +0000 http://www.ronenbekerman.com/?p=26124#comment-17920 ronenbekerman Ajrdn still no luck :/ thanks anyway though.

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Comment on Unreal Engine 4 + ArchVIZ by Koola by RettLongmore http://www.ronenbekerman.com/unreal-engine-4-and-archviz-by-koola/#comment-17919 Thu, 21 Aug 2014 17:07:32 +0000 http://www.ronenbekerman.com/?p=26160#comment-17919 I really can’t decide what direction to pursue for this type of viz.  I had almost just settled on going with Unity and then I saw this stunning work.  I think with UE you have to be more of a skilled programmer?

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Comment on Photographic Approach in Architectural Visualisation by BogSpet http://www.ronenbekerman.com/photographic-approach-in-architectural-visualisation/#comment-17918 Thu, 21 Aug 2014 16:58:34 +0000 http://www.ronenbekerman.com/?p=18685#comment-17918 Thanks for this article Ronen and Lasse, it’s very helful!

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Comment on Photographic Approach in Architectural Visualisation by BogSpet http://www.ronenbekerman.com/photographic-approach-in-architectural-visualisation/#comment-17917 Thu, 21 Aug 2014 16:58:34 +0000 http://www.ronenbekerman.com/?p=18685#comment-17917 Thanks for this article Ronen and Lasse, it’s very helful!

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