iToo Software have released a new RailClone tips and tricks episode to demonstrate how to to grab the individual parts from a larger map and apply them to segments. The graph will automatically scale and offset the UVW’s of the segments to save you from having to edit the source geometry manually. Once completed all you have to do is apply the texture, enter the number of tiles for each axis, and RailClone will take care of the rest.
The 15 Renwick visuals by MARCH captured my attention the moment I stumbled upon them. The different approach to architectural visualization is pretty clear and being interested to know more about how they approached this project and executed it, I contacted Kevin Cimini at MARCH with the aim of learning more and sharing it all with you here. Today I’m happy to post this case study of the Renwick 15 project. Enjoy!
Today, I’m very happy to launch “The Vineyard” Challenge in partnership with Epic Games and Nvidia as main sponsors, aimed at leading the architectural visualisation field into an exciting new chapter of realtime visualisation and interactivity exploration. Building on top of previous architectural visualisation challenges held on my blog, this time I’m calling upon challenges to join and let your creative minds run wild while using Epic’s Unreal Engine 4 to create your entries. You can join as a solo artist or a team. Great prizes are dedicated to both!
Today I’m happy to share with you the making of Best of Week 42/2014 – The Sendai Mediatheque remake by Imagine Studio from Sofia, Bulgaria. Done as an in-house project they achieved remarkable results, especially with the dusk views in this set, which makes this an interesting peak. Enjoy!
- Best of Week 25/2015 – Vuurtorenweg by WAX VISUALSJune 22, 2015 - 10:22
- Best of Week 24/2015 – São Paulo Corporate Tower by Neorama FilmesJune 20, 2015 - 15:11
- Best of Week 23/2015 – Rundschau Areal by PanoptikonJune 20, 2015 - 14:49
- Best of Week 22/2015 – Rietveld Pavilion by Tamas MedveJune 1, 2015 - 16:23
- Best of Week 21/2015 – A Simple Interior space by Kai Kae ShiuhMay 29, 2015 - 10:01
Have no fear of perfection – you’ll never reach it.