Once you’ve established a baseline for your ArchVIZ Art, you will need to effectively leverage technology to scale your operation and stay up to date. Most extra software and hardware solutions may seem pricey at first, but they pay for themselves very quickly. In my experience, the saying “time is money” has proven itself time and time again.
Yesterday we kickstarted a 5 parts series about The ArchVIZ BIZ by Norm Li. Read the introduction on the Job Board Blog to get a sense of what is coming… it’s GOOD! I’ve been keeping an eye on Norm Li’s studio since I started out 15 years ago and seeing how they grew to become the biggest independent ArchVIZ Studio in Canada is amazing. Lot’s of insight coming your way – brace yourself!
360 degree 3d panoramic virtual tours aren’t new. I remember a period more than 10 years ago when we played with this a bit until it was put aside in favor of conquering photorealism. Now that we have defeated the latter, the former is back, riding the VR waves. Photorealism + Immersive Experience geared by the many headsets available today opens up the field once more and we must look beyond the curve for what’s ahead. Let’s start with the most basic of things, introduced by Robert Dukes from Brisbane based rdvisualization studio – A creation of a 360 degree 3d panoramic virtual tour… we will tackle how to get this working inside an Oculus Rift or Gear VR later on.
iToo Software have released a new tips and tricks episode that introduces Forest Effects, a feature introduced in Forest Pack 5 that allows users to extend the functionality of Forest Pack using expressions. In this tutorial they focus on the fundamentals, including using the bundled samples as well as how to import, organise and use effects from 3rd parties.
David Santos is no stranger to the blog, with a very popular article already posted before – The Making of Lake Lugano House. Today he is sharing the process behind making the Sarmiento Museum project in his studio. To recreate this National Historic Monument in the northern suburb of Buenos Aires, Argentina, David and his team used SketchUp, V-Ray for SketchUp and the new Skatter Plugin for SketchUp for scattering all the vegetation in the scene. Follow David in this article as he takes us from start to finish on this one. Enjoy!
- Best of Week 24/2016 – Winterhill by iddqdstudioJune 19, 2016 - 16:10
- Best of Week 23/2016 – Vega House by Nikolay AntonchikJune 12, 2016 - 16:52
- Best of Week 22/2016 – Cavendish by iddqdstudioJune 7, 2016 - 15:41
- Best of Week 21/2016 – Karlatornet, Scandinavian Skyscraper by TomorrowJune 6, 2016 - 11:00
- Best of Week 20/2016 – House in Vienna by ThirtyFourMay 26, 2016 - 15:34
Have no fear of perfection – you’ll never reach it.
— Salvador Dali