Striving for Real-Time Photorealism in Architectural Visualisation

December 17, 2014 |  by  |  Workflows

Lasse Rode takes Unreal Engine for a good spin as he strives for photorealism using a real-time tool. He does this with his great looking, and mostly white, Berlin Flat scene as seen on the forums. Follow along as Lasse explains getting started with Unreal Engine 4. Enjoy it!

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Forest Pack 4.3 Pro & Lite Released

Forest Pack 4.3 Pro & Lite Released

December 17, 2014 |  by  |  News, Scripts & Plugins

iToo Software announced today the release of Forest Pack 4.3 Lite and Pro versions. This update adds powerful new features suggested by users, including tools to create level-of-detail models, a new boundary-checking mode to simplify the creation of clearly defined edges for large scatter areas, and the ability to limit distribution using material ID’s.

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Norsouth by Bertrand Benoit

Norsouth by Bertrand Benoit

December 14, 2014 |  by  |  Forum Spotlight, Inspiration, Visualization

Bertrand Benoit showcases his latest creation – Norsouth. A personal project inspired by the work of photographer and stylist Paulina Arcklin for Zoco Home. He also added the full scene to his 3d Model Archive, not sure he ever done this before – not in full! Great work as always from Bertrand.

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SOA #AcademyDay5 - Interview with Pedro Fernandes - Arqui9

SOA #AcademyDay5 – Interview with Pedro Fernandes – Arqui9

December 10, 2014 |  by  |  Interviews

Today I’m closing the SOA #AcademyDay5 interviews with the one I made with Pedro Fernandes from Arqui9. It was great fun to talk to Pedro, exploring his background and discover how his passion for architecture and his continuous research have led him to the amazing results, which I’m always happy to share here with you all. Enjoy!

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Making of O House by Marcin “Neb” Jastrzebski

Making of O House by Marcin “Neb” Jastrzebski

December 9, 2014 |  by  |  Making-Of, Native, Tutorials

Marcin Jastrzebski posted his beautiful “O House” project on the forums back in July and was Highlighted on the blog too. Today I’m happy to share Marcin’s making-if this remarkable piece of work, which was done using MODO 701, Cinema 4d and Maxwell Render 3 as his main tools. Enjoy!

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Free 'LOFT' 3d Model Pack by Andrey Mikhalenko

Free ‘LOFT’ 3d Model Pack by Andrey Mikhalenko

December 6, 2014 |  by  |  Freebies

Andrey Mikhalenko arranged all of his 3d models created for the ‘LOFT’ scene, posted not long ago, and packed them into a single free offering for you. All models created using 3d Studio Max, Marvelous Designer, Zbrush & Photoshop.

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