Tomorrow Challenge entry by User-95945927

Hi, in this post the last one before the final update i’ll show you the process i went trough. First of all after having the basic concept of my image, i started to play with the main light and for me that was the sun, until i found the angle that i had in mind, from the beginning i wanted some strong and long shadows like a “Golden hour” kind of look. After that i started to work on my secondary lights for me those were the interior ones.

Having the lights i started working on the materials, i spend most of my time on the facade one, i wanted the material to look a little bit old rather than new, so i combined different materials of wood and with a blend material with a vray dirt as a mask i gave the facade material an aged look only in some spots. I Think this was one of the parts i enjoyed the most.

Having the materials of the building i started to work on the environment, fist by modeling the ground. After that i started to work on the fist layer of plants and trees, i always start to work from the smallest ones to the tallest. For this part i used Forest Pack Pro, i use 6 different forest packs for the grass and little plants. After having a the look i wanted for the grass i started to work on the trees, i used two different forest packs for this in one of this i put the trees by hand in the exact place i want them.

Finally i was happy with the result of the ambient and the lighting so i render a high resolution test to see the result. Here ill post the final render without post production.

Tomorrow Challenge entry by User-21417289

The last part was post-production. I wanted to use the rest of the time available to play with Photoshop as long as I could, giving me many option of moods to choose in the end. I tried to add snow falling with After Effects, put it in differents times of the day, add sun rays,stars, fog, etc. So I could have many ideas to help me choose a final look.

In the end the most difficult part for me was to organize my thoughts with all the time available. Since I could only work on the weekends, sometimes when I returned to this project I would forget where I had stopped after a full week of other works. I could had finish this earlier, but I wanted to use the most of the given time, to be sure I liked the result, is not everyday someone gives you such a long time to work, and when they do I understand they want you to enjoy it all.

If I would do this challange again i would try a completely different mood/setting, just for the fun of it.

Tomorrow Challenge entry by User-28384293

This is my final submission. Have used minimum postproduction as intended. Few curves to brighten up certain areas like ground and building, Color Lookup, and few channels for certain parts.

Really enjoyed this challenge it was very motivating and interesting to take part in. Thank you Tomorrow and Ronen for the opportunity. I wish all the contestants best of luck.

Tomorrow Challenge entry by User-78401243

I began setting up multiple cameras based off the real world photographs i found. I eventually decided on the portrait shot (View 03) as it feels least cliche in comparison to the others. I completed the model and added extra detail to the 2 elevations i see in the finalized view. I then began sourcing trees, vegetation and other scatter objects to be used in the scene.