I first learned about State of Art Studio after their Maison Hermès, RPBW post on the forums and the following Making of Maison Hermes tutorial. They have a very unique & vivid style I like very much and a work process shifted strongly towards doing things in post. Their latest entires on the forums showcase this aspect in all it’s glory! You have to check this out if you haven’t yet.
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Houston based 3D Artist, Ramy Hanna, recently published a post on his blog about the Photoshop postwork process he implements in his Architectural Visualization work. Check out his screen capture video of this process on the ‘KHS’ scene down below and make sure to visit his blog too… Ramy prefers to use SketchUP as his main archviz modeling tool, much like yours truly and you will find many interesting posts related to that.
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2D/3D Hybrid rendering technique are really interesting, although I don’t have too many clients that prefer or ask for it, there are many things to learn that can transfer to a more photo-real inclined workflow. I previously posted about the ‘Digital Watercolor’ Technique by Scott Baumberger and now I share with you 8 videos done by Minneapolis based architectural visualization artist Les Chylinski. The following videos describe his personal hybrid workflow putting much weight on the use of Photoshop starting with a very basic 3d model rendering, done with SketchUP most of times. Enjoy.
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I keep following Gordon Tarpley on vimeo and find his breakdown videos very inspiring and informative. I previously posted 8 amazing matte painting videos he made. This will be the second installment of his videos that I gather here for your enjoyment.
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Following comments on Anninos’s GH House making-of article, he kindly made this short screencast of his interior 3d render post processing workflow in Photoshop. No audio on this one – but it is very easy to follow.
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I stumbled upon Scott Baumberger’s website today and found these very nice making of slide-shows he made about his ‘Digital Watercolor’ technique using SketchUP and a 3d model as a base for a 2d photoshop workflow to create a watercolor style illustration. Very interesting to see the his process.
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