Posts

Forest Fly Over, Part 1

I’m happy to bring you the first of the Tutorial+ article series – “Forest Fly Over”. The ‘Plus’ represents the start of the premium tutorials tier on this blog, something I had planned for and got a serious boost with requests submitted by all of you in the latest blog survey. In this, 3 parts in depth tutorial series, Javier Pintor will guide you through the process of creating a forest fly over animation (one that is rather common in many films) using 3d studio max & After Effects as the main tools. Part one, however, covers the creation of the tree cutout images and background sky from original photography material.

Read more

Making of ‘The House’

Rarely have I ever seen a private house residential project get so much attention and done with so much detail as ‘The House’ by Atelier York. This project marked the beginning of Alex York’s Atelier, starting as a relatively simple commission to produce exterior renders, but over the span of four years transforming into a complete 3d creation of the house using 3ds max & Mental Ray as the main tools producing more then 40 still images and the ‘Highlights Reel’ animation that you can see here. Follow Alex as he describes the process of creating this project, there is much to learn from him. Enjoy!

Read more

The Colosseum by Uniform

Uniform have recently finished a short film showcasing The Colosseum project in Bucharest, Romania. Visualizing retail centers is not an easy task since it is a large scope work and it has become rather difficult to be unique with all those mega structures looking very similar to one another. I had a little chat with Mark Lee from Uniform about this project trying to gain some more insight about their process and I’m sharing it here with you too.

Read more

Gama Issa House Animation by Wizarc Studio

Take a look at this CG remake of Marcio Kogan’s Gama Issa House done by Wizarc Studio. They have done a great job showcasing this house and outputted a remarkably clean Maxwell Render animation! I also took some screen captures and compared them with real photos of the house as taken by photographer Arnaldo Pappalardo. It is clear that they used those photos as key points during the animation and the matching is really good.

Read more