I finally found the time to finish part 2 of Making of ‘MS House’ at dusk, Part 1. This time I’ll cover topics starting from the export of the SketchUP 3d model and up to the final render & post-production. Autodesk released the SketchUP Importer for 3D Studio Max 2010 which allows for a new and probably better importing of the SketchUP model then the 3DS format use described in this article. Next time I’ll keep post parts a week apart at most.
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While writing posts 9 SketchUP tips for better 3d modeling workflow & Making of ‘MS House’ at dusk, part 1 i refereed to the process of exporting SketchUP models as 3DS files to be imported into 3d Studio Max for more work and rendering. Today I’ve learned that Autodesk has released a new SketchUP importer for 3d Studio Max 2010 available for all their subscription holders. Boy, if ever i wanted to be a subscription holder it is now.
The thing is a never really found any incentive to upgrade from version 9. but since Autodesk did notify all the users about the termination of upgrades for 3d Studio Max 9 starting from March 16th 2010 – it is a good time to upgrade regardless.
Read More Post a comment (6)When launching my blog, I mentioned in the first post that I plan to share thoughts & knowledge gained during my daily work, so I am very happy to introduce my first ‘MAKING-OF’ post. In part 1 I will cover topics starting from the initial DWG files manipulation and up to the point of exporting the SketchUP model to 3d Studio Max.
The motivation for this post started in the following forum thread on evermotion.org, a very popular CG Portal I frequent regularly and recommend you to visit too.
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