Posts Tagged ‘3dsmax’

Making of HOVER '3D Grid' by Jamie Holmes

Making of HOVER ’3D Grid’ by Jamie Holmes

January 9, 2011  |  Making-Of, Native, Tutorials  |  3 Comments

The 4th runner-up winning entry of the HOVER architectural visualization challenge was not the typical thing one would see in such events. Jamie went all out with his concept and I’m very happy to publish the making of his “3D Grid Suburb” scene. In this tutorial, Jamie describes his workflow using 3D Studio Max and Mental Ray as his main tools. I hope you’ll enjoy this article, learn from it and share your thoughts by commenting at the bottom of this tutorial page.

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RailClone for 3ds Max Plugin by Itoo Software

RailClone for 3ds Max Plugin by Itoo Software

October 16, 2010  |  News, Scripts  |  3 Comments

Itoo Software, the makers of Forest Pro, just released yet another great plugin – RailClone! It is a 3DS Max plugin for parametric modelling based on custom geometry parts, definable by the user, and a set of construction rules. This concept of modelling lets you build complex and realistic structures for Architectural Visualization, Civil Engineering and Interior Design. I had the chance to take it for a spin during the beta and though I did not create any remarkable images to show here, I found it very easy to learn and the added library of common parts allowed to start using it right out the box.

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Making of Nightfall by Jesus Oscar Salmeron Lopez

Making of Nightfall by Jesus Oscar Salmeron Lopez

May 17, 2010  |  Making-Of, Tutorials  |  No Comments

Jesús Oscar Salmerón López has recently posted an article over at CGarena describing the process of creating his scene ‘Nightfall’. I recommend you all to check it out… enjoy!

…this image was created for the contest ‘Lightrender on Tour’ and won the second prize. I used 3ds max with VRay rendering engine. This project is based on the work of Spanish architect D. Joaquín Torres A Study of Architecture A-zero.

Jesús Oscar Salmerón López

Hair & Fur in 3D Studio Max

Hair & Fur in 3D Studio Max

March 1, 2010  |  How-To, Tutorials  |  2 Comments

Following a great thread in the finished works section of the forums, pixela was very kind to send me a little ‘How-To’ about the the use of 3D Studio Max’s Hair & Fur modifier you can see on the chair in the image above. I hope you’ll enjoy this article, even though it is just a small taste of what could be achieved with this great modifier.

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3d Studio Max Plugin, SnowFlow v1.6

3d Studio Max Plugin, SnowFlow v1.6

February 9, 2010  |  News, Scripts  |  11 Comments

zwischendrin has released SnowFlow v1.6. It is a 3D Studio Max plugin that creates realistic snow with ease! Apeerantly all you need to do is pick an object and SnowFlow does the snow for you! This come very close to the snow discussion at the GH Challenge Forum – might be a good solution for all those winter scenes in the works.

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The Third & The Seventh by Alex Roman

The Third & The Seventh by Alex Roman

January 5, 2010  |  Inspiration, Making-Of, Tutorials, Visualization  |  4 Comments

No words can describe the amount of talent, work and dedication that went into the creation of this piece of art by Alex Roman – A truly remarkable 3d architectural visualization / film. This is an inspiration to us all i believe… enjoy watching it.

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