may I ask whats the camera settings with VRAY when you render the Ambient occlusion model? I tried several times render and when I export 2D lines from sketchup they seem never to fit on the rendered model on photoshop
First making-of part following up on Scott's - http://www.ronenbekerman.com/non-photorealistic-rendering-npr-approach-to-architectural-visualization/ Enjoy this one and stay tuned for the next part showing how he did the interior.
@QaisTabib I've struggled with AO in Vray too - I know it's possible to get the effect via a material override but for this project I used the Shaderlight plugin within Sketchup. It has a really nice "Chalk Render" mode which creates exactly what I'm looking for. Even if I end up using Vray or Maxwell for the render passes, I still like to use the Shaderlight chalk render to get a nice AO pass. IMO worth buying the plugin just for that feature alone.
Lasse Rode takes Unreal Engine for a good spin as he strives for photorealism using a real-time tool. He does this... more
Today I'm closing the SOA #AcademyDay5 interviews with the one I made with Pedro Fernandes from Arqui9. It was great... more