Marcin “Neb” Jastrzebski shares a very detailed making-of article of his winning “House in Matsubara” project for the latest Evermotion competition. Marcin really puts in a lot of effort on this one with many references for his modo modeling and material work using Fryrender in the various moods he created for this beautiful house design by Ken’ichi Otani Architects.
Here are the final images he submitted to the competition.
Read the making of article at – Making of House in Matsubara
Check out Marcin’s studio website too for more of his works – www.nebula.com.pl
The rainy scene is the best in my opinion... the moped cver seems a bit weird, but the rest is amazing!
iI like how he put so much attention to detail... I wish I'll be able to get there one day.
kainfury I guess practice makes perfect!
The cover does seems a little bit too rigid now that you mention it.
What I really love about these renders is that they are better then any photo I've seen of this house... they probably never got a true pro photographer to take some - so that is not a fair comparison, but regardless - I think the archviz here is super good for showcasing the design.
ronenbekerman
I was thinking more about the dark outlines of the cover, which do not blend very well with the background... but it is only a detail.
And yes, that building deserves to have good pictures of it. And this render really make it shine.
Fantastic modeling and texturing work. Very detailed!
I think I like the winter image the most - even if gray and gloomy. It might have been better if it had the inner lights of the dusk seen though... Just a thought ;)
ronenbekerman
You mean the inner lights inside the building?
kainfury Yes, exactly - they just look better and brighter then the "gloomy" ones in the winter scene as is... this was perhaps the aim, but I would expect a warmer feel inside for such a winter outside.
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