iCube R&D released a major update to my favorite scattering plugin for 3dsmax – MultiScatter. The new version now includes MultiPainter, a tool for scattering objects over any surface using a virtual paintbrush. This is a most welcome addition to this amazing and useful tool.
MultiPainter can arrange objects on the surface using a virtual paintbrush. This does not create additional geometries which therefore simplifies the process of working with large arrays of objects. Placement can be done both on one and multiple surfaces at the same time. Multiple objects of different types can be scattered simultaneously.
MultiPainter includes most current types of randomisations available for MultiScatter objects. Once created MultiPainter objects can be modified in several ways, including changing their location, scale, rotation, as well as creating copies.
Check out this short video to see how it works
Animated objects are also supported. In addition it is possible to convert MultiScatter objects into MultiPainter with few restrictions.
MultiPainter objects are fully compatible with V-Ray and Mental Ray.
You can get it and more info at the MultiScatter Forum
Great feature, very flexible...nice addition to already big amount of features Multiscatter offers. I am very happy with it. If only the licencing were more flexible...
It is certainly nothing new as advanced painter (which is free). hmmm loss of money for this feature, I think.
It's not a new concept, but a feature that was missing in MultiScatter and now, as a user, I have it and it is cool!
Besides, Advanced Painter was last updated in July 2008 and as great as it is you can't really handle vary large amounts of objects with it and the screen performance suffers from it...
It is still great for small scale fast scatters... especially using the built in geometry types.
Any other thoughts about it are more then welcome :-)
Great news, I'm working with Forest, and I'm happy with it, but always wondered if and how VrayScatter is better. Will try the demo if it exist :)
Trackbacks
Recent Posts
Paso Robles Residence / Aidlin Darling Design
Following the rural theme from last time, here's yet another great design in a remarkable location! Paso Robles Residence by... more
Making of CityLIFE’s ‘Metabolic City’ by Jean-Marc Emy
The first of the CityLIFE Challenge making-of articles is here! Done by the Grand Prize Winner, Jean-Marc Emy will describe... more
3 Free Models by Ramon Zancanaro
Ramon Zancanaro is sharing 3 models he made with you all! The great looking glass blobs pendant lamps from his... more
Free “Glass Buildings” RailClone Scene
Long time blog & challenges sponsor, iToo Software, created a very nice RailClone generated glass buildings 3d urban landscape scene... more
Istanbul Seaport by Squint Opera
James Shaw published a making-of the Istanbul Seaport project by Squint Opera on his blog back in January, and it... more
Making of Loft
Matheus Passos created the Loft scene as a personal project inspired by the works of MIMO Studio and Insomia Architects... more



[...] This post was mentioned on Twitter by Peter Guthrie, Ronen Bekerman. Ronen Bekerman said: Major update to MultiScatter, now includes MultiPainter! – http://t.co/bFJR6us via @ronenbekerman [...]