iCube R&D released a major update to my favorite scattering plugin for 3dsmax – MultiScatter. The new version now includes MultiPainter, a tool for scattering objects over any surface using a virtual paintbrush. This is a most welcome addition to this amazing and useful tool.
MultiPainter can arrange objects on the surface using a virtual paintbrush. This does not create additional geometries which therefore simplifies the process of working with large arrays of objects. Placement can be done both on one and multiple surfaces at the same time. Multiple objects of different types can be scattered simultaneously.
MultiPainter includes most current types of randomisations available for MultiScatter objects. Once created MultiPainter objects can be modified in several ways, including changing their location, scale, rotation, as well as creating copies.
Check out this short video to see how it works
Animated objects are also supported. In addition it is possible to convert MultiScatter objects into MultiPainter with few restrictions.
MultiPainter objects are fully compatible with V-Ray and Mental Ray.
You can get it and more info at the MultiScatter Forum