Why is it all 3DS max. Thousands of CGI artists are now using Cinema 4D (vrayforc4d) yet all files etc are with 3ds max in mind. (with all due respect)
@Georgess Well, Forest Pack is for 3dsmax - so this is why... but I'm all for some Cinema4D love too ;)
3dsmax does seem to be most popular for archviz... so if you do use Cinema4D please tell us here what you use for scattering things like lots of trees, grass & rocks.
@KarlAllemyr The Forest objects will not show in VRay RT
@paguthrie Very... the use the standard fog in this one I think... looks rather nice in the preview image... I tested it vs. the VRay Fog with a gizmo like you showcased in AD2 and it actually looks better then the VRay one so far... did not check render times yet. Will keep playing with it... but I need to get around the VRay Fog better first.
@ronenbekerman Hi Ronen, thanks for the response, at the moment I'm more into interiors and very new to the amazing world of CGI. 100% self taught in vrayforc4d so not doing much scattering at the moment :-)
next step, to move to exteriors so I'll get back to you in a few weeks/months (I hope)
I have a site, can I email the URL to you, not sure if I can share it on here.
Great site by the way, can learn a thing or 2 from here :-) so a big thanks to you.
@Georgess Email away ;)
Lasse Rode takes Unreal Engine for a good spin as he strives for photorealism using a real-time tool. He does this... more