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Hi....
I know these renders are not to the level of forum but anyway, i would appreciate very much some feedback ![]() I am confused cause the don't know exactly what can i do with the Exterior one, it's a direct target+vray environment and i don't see it bad, but it's so simple.... (maybe i should put in practice the new Peter's great tutorial on HDRI )My (ingenuous) intention is to achieve this type of renders that we are seeing everywhere these days (with A. Roman like "pioneering"), so i think i would investigate a lot on Post Production ?¿ musae_ext_1.jpg This is another type of render of the same project under Integration category (but NPR, i use VrayToon...) musae_integra_ai_v2.0.jpg c/c are very welcome Cheers, Last edited by peprgb; 02-19-2010 at 08:58 PM. |
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#2
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Very interesting looking project!
The NPR image actually looks very real to me... and yes, I would try to lit this model using an HDRI. Can you post more views of the model so we can get a better idea how the complex looks - might help with suggesting about POV's and I'm actually very interested to know more about how this place looks. Cheers. |
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#3
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Thanks for the comment. Feel sorry because didn't have time to post earlier more stuff and now is done....
Here goes some explanation on the project: General volumetric view musae_wire_ai_1.jpg The building spaces Red circle=Hydraulic reservoir models spaces, one volume per model Blue=Library Red=Auditorium Yellow=Exterior public space, one entrance is at this level and another at the bottom musae_programa_ai.jpg Another two (buggies) NPR renders (to illustrate the landscape) Larger Image musae_integra_ai_v1.0_1.jpg Larger Image musae_integra_ai_v1.0_2.jpg |
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#4
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For understanding the environment (photo and "model style" renders)
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#5
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Original renders VS Final renders
I think i did excessive/bad job in photoshop, although the original renders (below these lines) were very insipid, i started to change and change and no sure about the result ![]() Two examples of raw/original renders |
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