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01-15-2012 04:02 PM
# ADS
Circuit advertisement
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Member
Nice 
At first sight I believed it was a photo, your environment is really realistic!
You should subdivide you roof a bit more, we can see straight lines in the curvature.
You shadows seems a bit strong for that kind of lighting?
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Member
Ok about the roof, I thought it was corten steel roof 
Here are some reference photo where shadows are very subtle, almost invisible.
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Thanks Fouinard
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Member
the camera height feels weird / too high and disconnected from the scene
i think you need to open the camera up a bit and either make it perfectly symmetrical and looking straight ahead or go to one side of the balcony to give it some foreground / depth or leave a corridor in the trees to beyond and put some haze in there.
you could also do with some materials on the objects as well - there seems to be no specular / reflection / imperfection in any of the materials. lose all the colored stuff from the midground. looks like its been dumped there straight from an object library.
planting will look good when you turn up the AA and some clearer GI
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