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07-27-2012 09:58 AM
# ADS
Circuit advertisement
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I would recommend to use maxwells AGS solution (you can set it up very easy via the wizard) instead of real glass, its a quite good solution for windows etc.
I like the stonework you did, maybe a little to specular?
Last edited by stebehan; 08-06-2012 at 02:07 PM.
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Originally Posted by
stebehan
I would recommend to use maxwells AGS solution (you can set it up very easy via the wizard) instead of real glass, its a quite good solution for windows etc.
I like the stonework you did, maybe a little to specular?
Qualitatively, does it give close result compared to real glass.. ?
You right, I will tone it down. Fact it, certain stones are rather reflective(sitting zones) and some are not at all(from walking and dirt). I have hard time adjusting the reflection and glossiness without affecting the color so much. It's very strange system
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Originally Posted by
JurajTalcik
Qualitatively, does it give close result compared to real glass.. ?
As far as I know it's like giving 2 sided glass material with ior 1.0 to one sided geometry. It won't generate refractions, but since window glass is so thin, you shouldn't be able to note the difference. I'm not sure if it will fake real glass absorption falloff though.
If you'll combine sun and real glass in maxwell you'll get indirect caustics which are very hard (time consuming) to render = hot pixels all over the image and infinite render times.
That's why they introduce this "AGS" thing.
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Originally Posted by
tolas
As far as I know it's like giving 2 sided glass material with ior 1.0 to one sided geometry. It won't generate refractions, but since window glass is so thin, you shouldn't be able to note the difference. I'm not sure if it will fake real glass absorption falloff though.
If you'll combine sun and real glass in maxwell you'll get indirect caustics which are very hard (time consuming) to render = hot pixels all over the image and infinite render times.
That's why they introduce this "AGS" thing.
Thank you. I would love to keep refraction if possible. My glass is volume geometry, albeit thin. I'll turn off the caustics, as I don't find them necessary. Any idea what the attentuation should be at glass ? I put in 5mm as in glass thickness, but, this is only guess.
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