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The Museum by Mario Esposito
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Thread: Mario Esposito

  1. #1
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    Default Mario Esposito

    Final Images:

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    Animation on-line:

    Mario Esposito- Animation - YouTube



    The Mo-Sa-Ik Exposition:

    After thinking for a long time really, and discarding more ideas, I found the inspiration for this exhibition on holiday, while I was still on the sofa with my children to look Azur et Asman (Philip Starck always says: the best place to get an idea is to restaurant, or in the sea).

    The mosaic in the Arab world, has always characterized the architecture, and ordered structures.
    Everything is built according to a geometry, form, and repeated, twisted, inverted, form designs more complex, but geometrically perfect.

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    Taking as a model some of these plots, I began to build the staging.

    First I treated the floors, in tile whites and blacks, are simple, beautiful, but also very old, and are found in almost all the monuments of the past.

    Are then passed to the difficult, and that is to play the plot in 3D (I could not use a texture, because I needed the depthand solidity.

    Attachment 11867

    The Oasis:

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    The beauty was also transfer a foreign place and away in the museum.
    and also the local vegetation.

    Many vessels rectangular or square placed around two areas of wood, were ideal to accommodate lush palm trees and warm flavor.

    The Fountains:

    Attachment 11835

    here what worked 4 days, I could not find the right shape.
    In the end, thanks to my mother-in-law, I went to an expert - fan of oriental architecture that explained to me many things, and there, reinterpreting, I built my tanks on a geometric pattern.

    Attachment 11834
    Last edited by marius; 11-20-2012 at 03:04 PM.

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    Default

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  4. #3
    Junior Member 3Dillusions's Avatar
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    Hi Mario, thanks for the compliment! Keep up the good work too.

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    Modeling

    we all know
    to have a nice picture of a beautiful model you need.
    I took some parts like the floor, dividing and differentiating the various tiles creating some imperfections

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    Last edited by marius; 10-11-2012 at 11:24 AM.

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    Export from SketchUp to Lumion

    The best way to export to Lumion, from sketchup is FBX.
    You select the objects that interest us then exports cm.
    Create a new folder inside which will end our files, with its texture.
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    Tip1:
    in the case of custom textures, it is convenient to map in sketchup and then export, in order to maintain and facilitate the location.
    PNG images are not used directly in Lumion.

    tip2:
    materials
    before exporting the model, you have to assign materials to surfaces which means mapping in lumion

    tip3:
    objects can be exported and replaced at different times.
    advice to apply unique materials so to be able to assign a material to replace the invisible object.
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    Caution for animation!

    and at the time we must remember that the objects you want to animate must be exported individually.
    and above all that should be in the center of the drawing axes.

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    Lumion -animation test 1

    Lumion- test animation 1 - YouTube

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    Some pictures of my progressName:  05-wip.jpg
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    I'm a bit slow because I can work in the competition only at night.

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    I had a good idea for the exposition.

    At first I thought something very complicated, but then studying the concept of the museum, and the kind of implementation, I am oriented towards something different.

    during these holidays in November, as I watched Azur and Asmar Oncelot, came to me for inspiration.
    Now I am modeling, so as to finalize the whole.

    Azur et Asmar : Photos et affiches - AlloCiné

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    last little image before sleep Name:  08-wip.jpg
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    give a face to this work, so as to make more human the challenge.

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    other night, other images.

    I finished the 360 vegetation.
    We have to admit that the trees in Lumion are really beautiful.

    Tomorrow a little more work on the textures, and the environment, then attack the exposure.

    * I wanted to start texturing in Lumion, but I think to speed, I will do everything in Cinema 4d, and then export.
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  13. #12
    Member peter@work's Avatar
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    Weel done, marius!
    The Tolomeo illuminates your ideas.

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