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  1. #37
    Junior Member Nachex's Avatar
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    Hi , well Bertrand is going to make this challenge hard . I'm been testing railclone for the ceilling a rails but i feel like i need more control, i'm not sure is it for my bad usage or lite version is not helping, but it's still making this easier, so i'll keep making some tests. I'm modeling a olimpic swimming pool, but i'm moving to Argentina so been really planning everything i'll try to finished modeling by the weekend, thanks
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  3. #38
    Junior Member itoosoft's Avatar
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    Only a quick note to remember you that i'm available here or in the Itoo Software forum, to reply all technical questions about RailClone. Same if you want send us suggestions to improve the software.

    And congrats to all participants, the scenes looks really nice !
    Carlos Quintero
    Itoo Software
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  4. #39
    Junior Member Nachex's Avatar
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    gracias!

  5. #40
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    Nice Work Nachex,

    Have you placed the seats with railclone, too ? When i saw your image the first time, i said to me that railclone should be a great tool for placing tons of seats in stadiums.

  6. #41
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    That's an interesting idea. Though for this you would probably want to use ForestPack, right, because of the ability to distribute proxies. At least if you want the individual seats to be reasonably detailed. Or am I wrong?

    EDIT: Great pool image, by the way. Very intricate. And good luck for the move. Argentina's among my favourite places.
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  7. #42
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    You are right, this would be problematic, as seats have not to be too "low poly".
    I don't know what forest pack can do, never tried it, is it possible to use it to "plant" object regularly along splines ? If yes, this could be the solution.

  8. #43
    Junior Member Nachex's Avatar
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    i used vrayscatter to make the distribution of proxies , using a plane (taking out the chek rendereable in object properties) to control what i want it to be placed the seats , but bertrand is right, i haven't used forest , should give it a tried , it seems to render more faster.
    Last edited by Nachex; 01-07-2011 at 10:21 PM.

  9. #44
    Junior Member itoosoft's Avatar
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    Quote Originally Posted by newke View Post
    You are right, this would be problematic, as seats have not to be too "low poly".
    I don't know what forest pack can do, never tried it, is it possible to use it to "plant" object regularly along splines ? If yes, this could be the solution.
    In the next days we are going to release a beta version of RailClone with support for proxies and high-poly meshes in VRay. It uses the same rendering techniques of Forest, so the huge geometries will not be a problem anymore.

    The attached image shows a stress test using this version. Render stats were 54s, 1.2 Gb. RAM. The resulting mesh without using the VRay shader has roughly 64 mill.polys (Max 9 64bit. crashes if i try to render it).
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    Last edited by itoosoft; 01-07-2011 at 07:14 PM.
    Carlos Quintero
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  10. #45
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    Wow! Great stuff there.
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  11. #46
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    Cool stuff, so seats by railclone will be possible.

  12. #47
    Rod
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    Although my image is a direct conceptual knockoff of newke's concept and as such it should NOT be considered an entry, I was so impressed by his image it inspired mine to give it a go. It's title tempest in a teapot is all railclone except for Ben Franklin staring at you. Quite fun to play with. C&C most welcome.
    The image lost a bit of visual detail at the posting resolution.
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  13. #48
    Junior Member itoosoft's Avatar
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    Hi,

    I want share with you a sample scene, that we have created to test the set of features of RailClone 1.1.

    It uses the new VRay shader, rendering massive RaiClone objects with very low resources.
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    Carlos Quintero
    Itoo Software
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