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Hi everyone!
Updated with final submissions: High Res: http://www.franciscokoehler.com/hove...-exterior1.jpg http://www.franciscokoehler.com/hove...-exterior2.jpg Good luck everyone Last edited by franciscok; 11-05-2010 at 05:52 PM. |
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#2
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The following images try to show the way i'm trying to go. Building "hover" water...
A dense lakedwelling setting, working on different planes, with a contemporary approach to the theme. |
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#3
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Here is a quick sketch of what I have in mind... Still trying to figure the way to go in the approach to the theme.
________________________ CGPortfolio - Francisco Koehler Last edited by franciscok; 07-28-2010 at 09:20 AM. |
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#4
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quick test to evaluate the "hovering" ability of the association of blocks.
__________________________ CGPortfolio - Francisco Koehler Last edited by franciscok; 07-29-2010 at 01:36 PM. |
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#5
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Nice idea. Interesting.
A small deck area as well with a yacht
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#6
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Could be...
But what i had in mind was shallow water, maybe one tilted and abandoned boat. I was wondering if I could follow a abandoned "village" theme. |
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#7
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Another test image... should draw more "damage" in the "hovering" buildings.
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#8
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This is a very good concept, franciscok. I never imagined someone would pick up informal settlements. Really interesting and stands out from the rest.
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#9
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Don't know if abandoned is a good way to go. By hovering all the houses you get a kind of a "second" village below that might be the focus of traffic & floating markets.
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#10
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Quote:
Is this proposal wondering off the objective? PS: The reference image is from a registered user in the evermotion forums named "bakho", you can see the post here: http://www.evermotion.org/vbulletin/...ad.php?t=80137 __________________________ CGPortfolio - Francisco Koehler Last edited by franciscok; 08-11-2010 at 09:31 AM. Reason: reference image origin/author |
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#11
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No it doesn't :-) You can go either way... I did not suggest it to be clean though. I was thinking about something like the floating market in bangkok.
The bottom part can be very much dirty and grunge with all the water marks and stuff - but upper side can be nice and clean. But this is your entry... and the reference you show looks like something great to aim for too. |
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#12
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This weekend had two ideas...
I would like that the resulting images could be able to tell a story. So i came up with two different scenarios: the first one could be in the near future after a "luxurious" village "hovering" the sea had become abandoned due to environmental catastrophy. In the second case the global warming has caused the water level to rise and flood completely a city near the shore and lead to building "hover" water. Two (very) quick sketches to sort ideas out... |
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