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Old 07-26-2010, 03:54 PM
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Default Francisco Koehler (franciscok)

Hi everyone!

Updated with final submissions:

High Res:
http://www.franciscokoehler.com/hove...-exterior1.jpg
http://www.franciscokoehler.com/hove...-exterior2.jpg


Good luck everyone
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File Type: jpg francisco-koehler-exterior1resize.jpg (261.1 KB, 223 views)
File Type: jpg francisco-koehler-exterior2resize.jpg (249.5 KB, 214 views)

Last edited by franciscok; 11-05-2010 at 05:52 PM.
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Old 07-26-2010, 08:31 PM
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The following images try to show the way i'm trying to go. Building "hover" water...
A dense lakedwelling setting, working on different planes, with a contemporary approach to the theme.
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File Type: jpg inspiration copy.jpg (80.3 KB, 849 views)
File Type: jpg IA07-69.jpg (43.0 KB, 841 views)
File Type: jpg Castro I.jpg (138.7 KB, 845 views)
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Old 07-27-2010, 04:34 PM
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Here is a quick sketch of what I have in mind... Still trying to figure the way to go in the approach to the theme.

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File Type: jpg hover-sketch.jpg (161.4 KB, 822 views)

Last edited by franciscok; 07-28-2010 at 09:20 AM.
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Old 07-29-2010, 09:28 AM
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quick test to evaluate the "hovering" ability of the association of blocks.

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File Type: jpg test02b.jpg (41.2 KB, 2439 views)

Last edited by franciscok; 07-29-2010 at 01:36 PM.
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Old 07-29-2010, 12:37 PM
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Nice idea. Interesting.

A small deck area as well with a yacht
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Old 07-29-2010, 03:20 PM
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Could be...

But what i had in mind was shallow water, maybe one tilted and abandoned boat. I was wondering if I could follow a abandoned "village" theme.
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Old 07-29-2010, 10:51 PM
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Another test image... should draw more "damage" in the "hovering" buildings.
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Old 07-30-2010, 05:34 AM
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This is a very good concept, franciscok. I never imagined someone would pick up informal settlements. Really interesting and stands out from the rest.
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Old 07-30-2010, 11:45 AM
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Quote:
Originally Posted by franciscok View Post
Could be...

But what i had in mind was shallow water, maybe one tilted and abandoned boat. I was wondering if I could follow a abandoned "village" theme.
Don't know if abandoned is a good way to go. By hovering all the houses you get a kind of a "second" village below that might be the focus of traffic & floating markets.
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Old 07-30-2010, 05:05 PM
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Quote:
Originally Posted by bakbek View Post
Don't know if abandoned is a good way to go. By hovering all the houses you get a kind of a "second" village below that might be the focus of traffic & floating markets.
HUmmm... you're right but as an architect who is always creating tridimensional images that are always clean and neat I was thinking to take advantage of this competition to make something diferent. An "abandoned" scene is what I was now aiming to achieve inspired in the "mood" reflected in the image below (I know theres no hovering in the example!). A prosperous "hovering" village now abandoned.
Is this proposal wondering off the objective?

PS: The reference image is from a registered user in the evermotion forums named "bakho", you can see the post here:
http://www.evermotion.org/vbulletin/...ad.php?t=80137


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File Type: jpg mexicogr3-1600.jpg (70.3 KB, 688 views)

Last edited by franciscok; 08-11-2010 at 09:31 AM. Reason: reference image origin/author
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Old 07-30-2010, 06:18 PM
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No it doesn't :-) You can go either way... I did not suggest it to be clean though. I was thinking about something like the floating market in bangkok.

The bottom part can be very much dirty and grunge with all the water marks and stuff - but upper side can be nice and clean.

But this is your entry... and the reference you show looks like something great to aim for too.
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Old 08-02-2010, 06:13 PM
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This weekend had two ideas...
I would like that the resulting images could be able to tell a story. So i came up with two different scenarios: the first one could be in the near future after a "luxurious" village "hovering" the sea had become abandoned due to environmental catastrophy. In the second case the global warming has caused the water level to rise and flood completely a city near the shore and lead to building "hover" water.
Two (very) quick sketches to sort ideas out...
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File Type: jpg scenario1.jpg (36.2 KB, 633 views)
File Type: jpg scenario2.jpg (280.4 KB, 634 views)
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