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Tom Svilans (Stompin Tom)
Well, here goes!
I guess I'll read the rules before blatantly disregarding them 
EDIT: H'ok, sounds lovely. Can't wait to take a look at this model kit...
To clarify, does one have to use a certain amount of elements from the model kit or is that pretty flexible?
I'm keeping the definition of 'pref-fab' pretty loose, as it can apply to things that have been fabricated before the actual assembly of the 'building', either mass-produced or not, for the intended or different purpose ('premade' as in 'made for another application/function/project' as in shipping containers being used for houses).
Last edited by StompinTom; 08-02-2010 at 11:31 PM.
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07-22-2010 01:05 AM
# ADS
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Re: model kit.
If I don't like 90 degree angles and Richard Meier, is it absolutely necessary to use the model kit? I've got much rougher stuff in mind for this one, though I may just go with it.
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Originally Posted by
StompinTom
Re: model kit.
If I don't like 90 degree angles and Richard Meier, is it absolutely necessary to use the model kit? I've got much rougher stuff in mind for this one, though I may just go with it.
go with it... you can add angles with your own elements, but part of this challenge is to see what each of you can come up with this initial set.
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Never mind the model kit issue, I think I may have it somewhat figured out.
A lot about Modernism tended towards the imposition of rational (therefore, human socio-cultural) order upon the natural (existing, non-human, pre-human, etc.) world. This inevitably ended in disaster, which, after the reactionary tendencies of the so-called "post-modern" period, seems to point to a future based on the exposition of order within the natural realm (the Other), hence generative systems, biomorphic technology, biomimicry, emergence, etc.
Therefore, I think Paul Virilio's Hypermodernism (as a resurgence of Modernist principles within the context of modern info tech and new methods of production (mass customization, scripting, virtual media) and the ideology of speed (cinematic architecture)) is not so much a revival as a new way of applying architecture to a world which is increasingly mobile, de-centralized, based on local orders and rules, and individuated.
Side note: I find it funny how Modernism was declared dead in the 1970s (by certain individuals) even though it is still taught in more than a few architecture schools. That said, Prince Charles and a school in England (forget the name) still teach, and believe in, Classical architecture as the way to go. Good for them, I suppose, but so much for "progress", huh?
Another side note: I will probably be able to expand on this a bit more when I'm more sober.
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I've been recently looking at, and loving, the work of Mendes de Rocha from Brazil.
Brutalism/monumentality/damn good use of concrete, etc.
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Two main things keep running through my head: Lebbeus Woods' utopian urban interventions and Mas Yendo's in-progress work.
The project will be an intervention in a Modernist urban context, suspended from cables either from old buildings or unrealistically large trees (sequoias). I think the best way to describe what I have in mind would be a biomorphic, "dirty" architecture with a trace of steampunk and nanotechnology, set in a not-quite-dystopian setting. Know what I mean? Yeah, neither do I.
Anyway, the work of Syd Mead gave me a few ideas in how material usage and structural systems could look in the future.
Cool things:
Mas Yendo
http://letsfallasleep.files.wordpres...0/lebbeus2.jpg
http://architecture.myninjaplease.co...us-woods_2.jpg
http://1.bp.blogspot.com/_l5VpZWTDVl...s400/woods.jpg
So, in many respects I could call this a continuation or elaboration of some of the things I attempted to convey in the GH House competition. Not sure why, but I suppose it's an indication of where I'm looking at in terms of architecture.
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