Toni created the ‘House K’ images, that were posted on the forums not long ago, as part of his final project during his studies at FX ANIMATION school in Barcelona, Spain. Toni selected a great house design by 3LHD Architects, Architects that were previously visited by Javier Pintor in his Bathroom at House N tutorial. Follow along as Toni describes his process in making his renders using AutoCAD, 3D Studio Max, VRay, Photoshop and the Magic Bullet Photo Looks plugin.
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The 5th runner-up winning entry of the HOVER architectural visualization challenge by Julio Cayetano introduced hovering in space and time. Julio went for a ‘Freeze Motion Photography’ style and stopped the storm rain drops in mid-air. Follow along as he describes his process using Maya, RealFlow, Mudbox and VRay. I hope you’ll enjoy this article, learn from it and share your thoughts by commenting at the bottom of this tutorial page.
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The 4th runner-up winning entry of the HOVER architectural visualization challenge was not the typical thing one would see in such events. Jamie went all out with his concept and I’m very happy to publish the making of his “3D Grid Suburb” scene. In this tutorial, Jamie describes his workflow using 3D Studio Max and Mental Ray as his main tools. I hope you’ll enjoy this article, learn from it and share your thoughts by commenting at the bottom of this tutorial page.
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I’m happy to give you the making of the 2nd runner up winning entry of HOVER, “Spiral” by Derek Jackson. Derek describes his workflow using Form Z and Maxwell Render as his main tools. I hope you’ll enjoy this article, learn from it and share your thoughts by commenting at the bottom of this article’s page.
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The first of the HOVER Challenge making-of articles is here! Done by the Grand Prize Winner, Benjamin will describe the process of creating his ‘Lake House’ scene. I hope you’ll enjoy this article, learn from it and share your thoughts by commenting at the bottom of this article’s page.
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Pawel Podwojewski the owner & founder of MOTYW shows us how he done this night time image above in the project ‘Restaurant in Bordeaux’ by using Autodesk 3ds Max, Vray, and Adobe Photoshop. This scene is a part of a more complex project that consist of three buildings. You can see some image of this complete project directly below before the article starts. I hope you’ll enjoy this article, learn from it and share your thoughts by commenting at the bottom of this article’s page.
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