Itoo Software, the makers of Forest Pro, just released yet another great plugin – RailClone! It is a 3DS Max plugin for parametric modelling based on custom geometry parts, definable by the user, and a set of construction rules. This concept of modelling lets you build complex and realistic structures for Architectural Visualization, Civil Engineering and Interior Design. I had the chance to take it for a spin during the beta and though I did not create any remarkable images to show here, I found it very easy to learn and the added library of common parts allowed to start using it right out the box.
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iCube R&D released a major update to my favorite scattering plugin for 3dsmax – MultiScatter. The new version now includes MultiPainter, a tool for scattering objects over any surface using a virtual paintbrush. This is a most welcome addition to this amazing and useful tool.
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Materialwerk has just released BRIX, a new tool for 3ds Max & Maya that offers a solution to working with tiled materials (planks, bricks, tiles, mosaics, stone cladding and more). Bertrand Benoit posted a very informative article about his first steps with BRIX you really should take a look at. You can also see some of Bertrand’s tests below.
Materialwerk published the BRIX lite version for download at their website. They have also added a Video Tutorial Page. I’ve embedded them inside the post below too.
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In this how-to article Bertrand describes in detail the way he uses the Floor Generator Script using the GH House model as an example. Check Bertrand’s full GH House making of article for more information about his work.
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zwischendrin has released SnowFlow v1.6. It is a 3D Studio Max plugin that creates realistic snow with ease! Apeerantly all you need to do is pick an object and SnowFlow does the snow for you! This come very close to the snow discussion at the GH Challenge Forum – might be a good solution for all those winter scenes in the works.
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A new version of the Building Generator is out with many new features and improvements. This is a very impressive script and the development of it is really fast and I can see how it can be very useful for me to generate city backdrops for urban visualizations for example.
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