Archive for How-To

BRIX by Materialwerk

BRIX by Materialwerk

July 8, 2010  |  How-To, News, Scripts  |  1 Comment

Materialwerk has just released BRIX, a new tool for 3ds Max & Maya that offers a solution to working with tiled materials (planks, bricks, tiles, mosaics, stone cladding and more). Bertrand Benoit posted a very informative article about his first steps with BRIX you really should take a look at. You can also see some of Bertrand’s tests below.

[added July 9th, 2010]

Materialwerk published the BRIX lite version for download at their website. They have also added a Video Tutorial Page. I’ve embedded them inside the post below too.

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Six Tuts on Light and Shade with Maya / Mental Ray by Florian Wild

Six Tuts on Light and Shade with Maya / Mental Ray by Florian Wild

May 26, 2010  |  How-To, Tutorials  |  No Comments

I found this six part interior 3d lighting tutorial a few days ago by Florian Wild. I’m not a Maya or Mental Ray user but there is a lot to learn from this great resource, that can be implemented in any other package, even if two years old! There is also the story behind the writing of these tutorials and how it came to be if you have the patience to follow the CGTalk thread… Have fun!

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GH House Interior Render Postwork by Anninos Konstantinos

GH House Interior Render Postwork by Anninos Konstantinos

May 22, 2010  |  How-To, Tutorials  |  7 Comments

Following comments on Anninos’s GH House making-of article, he kindly made this short screencast of his interior 3d render post processing workflow in Photoshop. No audio on this one – but it is very easy to follow.

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3D Water Drops by Bertrand Benoit

3D Water Drops by Bertrand Benoit

May 21, 2010  |  How-To, Tutorials  |  2 Comments

In this how-to article Bertrand describes in detail the way he created the 3d water drops effect in his GH House Challenge winning interior image. Check out Bertrand’s full GH House making of article for more information about his work.

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Using Floor Generator Script by Bertrand Benoit

Using Floor Generator Script by Bertrand Benoit

May 21, 2010  |  How-To, Scripts, Tutorials  |  5 Comments

In this how-to article Bertrand describes in detail the way he uses the Floor Generator Script using the GH House model as an example. Check Bertrand’s full GH House making of article for more information about his work.

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Linear Workflow made Simple by Matt Gorner

Linear Workflow made Simple by Matt Gorner

May 4, 2010  |  How-To, Tutorials  |  10 Comments

Much has been written about Linear Workflow (LWF) and you can find many tutorials and articles about this subject on the web… but none was as simple to understand and so pleasing on the eyes as this screencast by Matt Gorner that I stumbled upon today while researching how to make my VRay RT previews look like my renders.

The Beginners Explanation of Gamma Correction & Linear Workflow – Video
The Beginners Explanation of Gamma Correction & Linear Workflow – PDF

Matt’s original Lightwave Forum Thread