Thea Render 1.1 Review by Sandro Sorce

Following SandroS latest Carapicuiba House posting and the pending release of Thea Render 1.1, I asked him if he could write a review about Thea, a render engine developed by Solid Iris Technologies. SandroS was very kind to agree, and in his article you will find information on how Importing, Materials, Browsing, IBL, Instancing, Interactive Rendering, Tone Mapping, Relight and Repainting all work in Thea Render v1.1

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VizPeople Submitted Image Winner

Congratulations to Jakub Gramczynski for winning the second stage of the VizPeople giveaway! During the month of August I held that giveaway and the first winner was randomly selected from all who commented in the original VizPeople giveaway post. Jakub’s seamless entourage insertion skills, as seen also in his Dune Apartments project, awarded him with a VizPeople collection of his choice. Big thanks to VizPeople sponsoring this giveaway and to all who took part in it… see you in the next one!

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Interview with State of Art Studio

The first image I’ve seen by SOA‘s Roberto De Rose was the Maison Hermes personal work based on Renzo Piano’s Hermes building in Tokyo. I was so amazed by it I asked him to share more information about it and it became one of the first making of articles on this blog – Making of Maison Hermes. Roberto is on the CityLIFE Challenge jury panel and those of you coming to Academy Day #2 in Venice this October will get to meet him and Gianpiero in person. For the time being here is an Interview that will shed valuable light on the insides of SOA… Enjoy!

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